Build vs buy: navigating the technical challenge
When implementing a transaction enrichment solution, financial institutions must decide whether to allocate internal resources to build a proprietary system or partner with a specialist provider. While building in-house may appear to offer more control, it often results in a recognition gap that takes years and millions of pounds to close.
The true cost of in-house development
Developing an enrichment engine is not a one-off project; it is a permanent data-science commitment. Fine-tuning a legacy system to reach market-leading accuracy typically takes three to five years and can cost upwards of £6 million in dedicated developer and data scientist salaries.
As merchant data degrades, and rapidly, databases require constant updating. Thousands of new businesses are established every month, and transactions tagged with these merchants will simply fail to be fully categorised and enriched, leaving your customers confused and support teams burdened.
Finally, most banks do not place a core focus on merchant identification, but solving operational challenges and improving customer engagement. With limited budgets, institutions should consider whether the ongoing commitment of categorisation and enrichment is really worth it, or whether their capital, both monetary and human, could be better spent on customer-facing innovation.
|
Building in-house |
Outsourcing |
| Typical time |
Multi-year (3-5 years) |
3-6 months for integration |
| Typical dev resource |
4 x Data Scientists
5-8 Software Engineers |
1 x Data Scientist
3-5 Software Engineers |
| Typical cost |
£6 million |
Vendor license fee + approximately £300,000 in employee costs |
| When issues arise |
No reliability on outside vendors, giving full control over issues but no minimum standard, potentially derailing the project. |
When issues arise, the response is fixed, as set by the Service Level Agreements with the vendor. |